If wall textures seem to stretch or slide as you turn in DERELIKT, try turning off texture warping. Start with that effect alone so you can see what changes while keeping your preferred resolution and dithering. The developer confirms you can turn off warping and dithering, alongside the choice between low- and high-resolution presentation.

Turn off texture warping

Open the graphics settings and look for the option that controls texture warping. Set it to off, then return to the game and turn past a nearby wall or doorway. Keep the other visual options where they were so you can compare the result.

If you like the original pixelated look but want steadier surfaces, keep the low-resolution mode and leave texture warping off. The developer describes the visual options in the November 6 graphics announcement. Official DERELIKT announcements on Steam

Pick a look without changing everything at once

If you wantSetting to try
Less texture movement with the same image sharpnessTurn off texture warping and keep your current resolution.
A sharper imageSwitch to high resolution.
Less grain or patterning in shadingCompare the same scene with dithering off.

A wall can look sharper in high resolution and still show warping if that effect is on. Use the texture setting for the movement you see across the surface and the resolution setting for the overall sharpness.

Compare the same spot before and after

Try the change in a narrow hallway or near a large flat surface. Turn the camera along the wall, change one setting, then repeat the movement from roughly the same spot. That makes the difference in how the texture moves easier to see.

The developer describes another source of the old-console look. The game divides some surfaces into smaller triangles as you approach, which can cause a small change in the appearance of a surface. The texture warping toggle addresses the stretch across the surface. The graphics announcement describes subdivision as a separate part of the rendering.

FAQ

Can I keep low resolution with texture warping off?

Yes. The developer describes the resolution choice separately from the texture warping toggle, so you can keep the lower-resolution presentation.

Do I have to turn off dithering too?

No. Try turning off texture warping first if shifting textures are the issue. Dithering controls a different part of the image.

Is texture warping a graphics bug in DERELIKT?

The developer intentionally recreated the effect as part of the PS1-inspired visuals and included a way to switch it off.